Gesture User Testing
Overview:
This was a user test I designed and led to help Elliptic Labs decide between three possible versions of a "zoom" gesture experience. I conducted these tests with the help of my interaction design intern at the time. We used this testing process to determine if zoom was an experience we wanted to create, and what exactly that experience would look like. It was also used to gauge public interest in this product within our target demographic.
What we were building was a touchless gesture experience that reused the hardware sensors already present in all smartphones. This experience allows a user to easily zoom in and out on their phone screen, while using only one hand. We tested this gesture in a variety of applications, including photos and maps. The specific test described here was for a photo experience, to zoom in after taking a selfie. The task for the user was to perform a gesture the "move" the image closer to their face to zoom in, and to move the image away from their face to zoom out. This is a natural way of mimicking how people already bring real-world objects closer to their face for a more detailed view.
How was the test conducted?
The first round of user testing happened in California, on the campus of UC Berkeley. We specifically chose to test at UC Berkeley because of the high concentration of people between the ages of 18-22 (our target demographic). Users were recruited on campus, asked to fill out a demographic form, and then shown a demo.
This was the demographic form we used.